Almost everything this week went into one place, the doner shop, and it has turned into one of the biggest single builds in the game so far.

50 new events +2 new girls +6 rooms First paired route

What I'm working on

  • The doner shop has been completely reworked from the ground up
  • 6 new rooms added around and above the shop, so the whole building is walkable
  • Two new girls are moving into that building, and both of their stories are fully written — 25 events each
  • The first paired route in the game: the two stories run in the same building and cross over in a 9-beat cross thread
  • 108 sprites finished for the first of them, 16 animations rendered and 10 CGs done so far
  • Both have their own messaging arcs on the phone
  • The new rooms have their own music and mood, and the building shifts tone when the story does
  • Fast travel now respects locked doors, and scenes with more than two people can be opted out of without losing the route

Bug fixes

  • Fixed a crash that could hit the map screen, and a duplicate hover banner on the map
  • Saved menu choices now live in one place, so a choice you made earlier actually stays remembered

Coming next

  • The second girl's art — over 70 sprites planned
  • 7 more CGs and more animations before the update is ready

The writing is finished and half of the art is already done, which means you'll have this in your hands next week. A lot of the smaller fixes came from things you reported before I noticed them, so thank you.

— Wargnema