Another week down in the valley, and this one was all about giving the animal shelter more life. The spaces I teased last time are done now, and a big batch of animation work landed too.

+2 shelter rooms 18 new animations UI improvements next

What I'm working on

  • Two new spaces at the shelter: a private room tucked behind it that doubles as a small home, and the kennels out back
  • The new character's intimate animations are finished: 18 in total, 6 positions with 3 speeds each
  • Wiring it all into the shelter so the new rooms feel lived in and reactive

Coming next

  • The rest of her storyline wrapped up and playable start to finish
  • More scenes making use of the new rooms and animations
  • Some UI improvements

The shelter is really starting to feel like a place someone calls home. A lot of the push to deepen these corners of the map comes straight from your feedback, so thank you.

— Wargnema