Another week down in the valley, and this one was all about giving the animal shelter more life. The spaces I teased last time are done now, and a big batch of animation work landed too.
+2 shelter rooms
18 new animations
UI improvements next
What I'm working on
- Two new spaces at the shelter: a private room tucked behind it that doubles as a small home, and the kennels out back
- The new character's intimate animations are finished: 18 in total, 6 positions with 3 speeds each
- Wiring it all into the shelter so the new rooms feel lived in and reactive
Coming next
- The rest of her storyline wrapped up and playable start to finish
- More scenes making use of the new rooms and animations
- Some UI improvements
The shelter is really starting to feel like a place someone calls home. A lot of the push to deepen these corners of the map comes straight from your feedback, so thank you.
— Wargnema