Valley Awakening v0.85.00 is out now — the biggest update yet. Two brand-new characters arrive, each with a full story arc: Vivienne, who moves into the beach penthouse, and Robin, who runs the animal shelter — exactly the two teased in the last dev diary. On top of that: a redesigned interface with fast travel, several new locations, new phone apps, and a fresh writing pass across the existing cast.
+2 new characters
+15 animations
+33 sprites
Fast travel + new UI
Casino, mining & gallery apps
New characters
- Vivienne — a glamorous penthouse resident with a full 12-event story arc and 15 new animated scenes
- Robin — the animal-shelter girl, with her own 12-event story arc
- Two new supporting characters: Maxim (bodyguard) and Sterling
New locations & world
- The Boutique, with multiple interior areas
- An elite rooftop terrace
- Vivienne's penthouse, fully free-roam
- A job-announcement board added to the market
- NPCs now follow a weekly schedule, so the town feels more alive
New systems & UI
- Redesigned interface with a new font and fast-travel navigation
- New Gallery app for revisiting unlocked scenes
- Two new phone apps — Lucky Clover (casino) and Green Mine (mining)
- In-game messaging arcs now cover 10 characters
- Relationship-title customization for Kate
- Optional toggle to opt out of group content
Story & polish
- Expanded storylines for Kate, Callie, Mrs. Bailey, Sienna, and Diana
- Polished dialogue and inner monologue across older home and apartment scenes
- 33 new character sprites, 4 story images, and 5 gallery scenes
- General polish and bug fixes
Download free on itch.io, or support the project on Patreon or SubscribeStar to get every new build weeks early. Thank you for playing!
— Wargnema