Valley Awakening v0.85.00 is out now — the biggest update yet. Two brand-new characters arrive, each with a full story arc: Vivienne, who moves into the beach penthouse, and Robin, who runs the animal shelter — exactly the two teased in the last dev diary. On top of that: a redesigned interface with fast travel, several new locations, new phone apps, and a fresh writing pass across the existing cast.

+2 new characters +15 animations +33 sprites Fast travel + new UI Casino, mining & gallery apps

New characters

  • Vivienne — a glamorous penthouse resident with a full 12-event story arc and 15 new animated scenes
  • Robin — the animal-shelter girl, with her own 12-event story arc
  • Two new supporting characters: Maxim (bodyguard) and Sterling

New locations & world

  • The Boutique, with multiple interior areas
  • An elite rooftop terrace
  • Vivienne's penthouse, fully free-roam
  • A job-announcement board added to the market
  • NPCs now follow a weekly schedule, so the town feels more alive

New systems & UI

  • Redesigned interface with a new font and fast-travel navigation
  • New Gallery app for revisiting unlocked scenes
  • Two new phone apps — Lucky Clover (casino) and Green Mine (mining)
  • In-game messaging arcs now cover 10 characters
  • Relationship-title customization for Kate
  • Optional toggle to opt out of group content

Story & polish

  • Expanded storylines for Kate, Callie, Mrs. Bailey, Sienna, and Diana
  • Polished dialogue and inner monologue across older home and apartment scenes
  • 33 new character sprites, 4 story images, and 5 gallery scenes
  • General polish and bug fixes

Download free on itch.io, or support the project on Patreon or SubscribeStar to get every new build weeks early. Thank you for playing!

— Wargnema